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Affliction Torrent Download [key Serial Number]

Updated: Mar 12, 2020





















































About This Game AfflictionSet in the fictional Eastern European country of Ghulovka, amidst a terrible civil war, Affliction allows players to take on the role of Vasya, a patient plagued by nightmares and fractured memories, who awakes inside of a cell in a bizarre research facility where grim human experiments are taking place. With no memory of their reason for being there, players are forced to fight for their survival through a hellish catastrophe while frantically seeking answers to discover the truth behind their identity and unveil the mystery surrounding the horrific true purpose of the complex.Venture into the Triglav Complex: an abandoned, cold war era, soviet military research base whose original purpose involved developmental weapons. Now, the derelict compound is operating once again with similar intent. A dreadfully dangerous and highly classified chemical weapon known only as Morana has been under design for years, but has become too difficult to control and containment has been breached.Experience the terrifying possibilities of human experimentation, biological manipulation, and chemical warfare from a first person perspective. The game features many different locations to explore including a disturbing research facility, a dark wilderness, a desolate city, and more. Exploration can be rewarding, but it can also be very unforgiving.Adapt and use extreme caution with every choice as there are also many different types of enemies who will bring a grisly demise to anyone foolish enough to underestimate them. Military death squads tasked to purge, ghastly mutants hunting to feed, and renegade anarchists attempting to resist are only some of the many hazards that await.Feature Highlights:Lengthy Single-Player Campaign With Over 30 Different Maps & Distinct Scenarios11 Unique WeaponsIntense & Challenging CombatDozens of Various Monsters, Mutants, & Enemies to EncounterFrightening Atmosphere & StorylineHaunting Original Soundtrack Created By Artists Christopher McDonough & Steven WilcerCell Shader Graphical Overlay 7aa9394dea Title: AfflictionGenre: Action, Adventure, IndieDeveloper:Corrosive Studios LLCPublisher:Corrosive Studios LLCRelease Date: 25 Oct, 2017 Affliction Torrent Download [key Serial Number] Actual playtime does not reflect Steam recorded playtime*The game, as it is right now, is pretty cool. It has some bugs and some issues, but it has a lot of potential and it is already fun. The engine isn't the greatest, and most of the issues can be attributed to that. What the developer has done with this is nothing short of impressive. The shader effect gives the game a unique look and the sound effects really take the game to a whole new level. The story is definitely interesting and really gives a sense of dread. Sure, it can be improved, but for the price asked, it's definitely worth it imho.Keep up the good work!. I was going to wait to play this on the new engine and when the Indie Developer had added his usual tweaks and improvements, but I thought I'd just have a look at it and ended up an hour and a half into the game. So it's quite playable and hooks you in. The Dev has a good record with an earlier RPG maker game, Waste Walkers so you can expect a lot of improvements and updates and community involvement as time goes on. Brave choice of game engine too.+ It has a story. The storyline keeps you playing to see how it all unfolds. It's the storyline that keeps you playing Affliction, and it takes the first couple of levels for it to start to unfold, but after that you want to play on to see where it's going. + Frequent updates and improvements since release and involvement with the community+ Video cut scenes mostly made in the game engine itself. A lot of work has gone into these for an indie dev. + The many levels, more like "scenes" suit story driven side of the game very well. + For a game using the GG engine he's managed to keep a very good framerate going, mine's ranged from over 170fps down to 50 fps on a 4 year old machine which isn't even entry level today (i7, 16gb ram, gtx 750 ti)+ Very good use of sounds gives the game a great atmosphere.+ cell-shaded is a nice look. It can be changed but I left it on.+ you have to figure stuff out, it's not handed to you on a plate, and where there are hints they are mostly just that, hints.- Loading times between levels are very long (due to the GG engine), but this is the current engine version, so that ought to be fixed while the game is still in early access. I do hope so because after a while you start being very careful not to die because the loading time is more than punishment enough for a mistake or forgetting to save.The game is not yet complete, but given the dev's proven track record with Waste Walkers and that game's great reviews and feedback, this early access is going to turn out a real gem. The developer does see through his projects until they are properly finished, and always puts a lot of work into them, no reason why this should turn out any different. A lot of work and thought has gone into Affliction, the story, the cut scenes, wringing every last FPS out of the engine, voice acting, custom scripts, and it is only going to get better and more polished.. This game is made with hard work and passion. I greatly respect the dev. With that, the game is good and fun for a good hour and if you like cheesy horror games, then it's a nice play.. I have to say, I am impressed in some ways. This is one of the better gameguru games, although it also has it's shortcomings.Let me explain shortly, WHY I liked this game, and what I did NOT like that much:+ Custom Main Menu and Music.+ very nice Movement+ great health system and a lot of Items to collect.+ Some retexturing going on (hands and weapons)+ Very much effort put into this, I can say this because the game has many levels and a lot of custom scripts and sounds.+ I like the look (cell shading) and the sound design (footsteps & gunsound)What I did not like that much:- Sometimes poor Enemy AI (wich is mainly a gg problem)- Little thrown together like level Design. Expecially in the 2nd part of the game ( Still, it's not terrible - I liked the first part of the game very much ) - sometimes unfair placed enemies - MANY loading screens - (at least for me= completely dark laboratory levels wich made them really hard to complete.- overall lighting seems to be out of place sometimes.Still, I like this game very much because of the effort that has been put in.I appreciate this and I know how much time it takes to do a game like this.Overall a cool gameguru-game with some nice Ideas and definitely some inspiring things for me.Keep it up! Yours sincerly, DK Productions. I actually played through the whole game. Its an achievement in of itself in the game's current state.Pros:I get to shoot zombies, and head shots count for more.Get the game on sale if you want a fun drinking game with your buddies. You can beat this in one sitting.Cons:- Save your game constantly due to bugs and crashes.- I spent more time in loading screens and crashed games, and reloading the game, than I actually did playing it. My 4.4 hours was easily 3 hours of loading and crashing. Playing on a gtx 1070ti too, so I'm not sure where the issue lies.- You are experiencing low FPS pops up in the game and enemies can still hit you. It should pause the game... and the warning is caused by the game!- The AI is horrible and based on triggers. Meaning, if I walk off the beaten path some enemies wont even engage me even if I run up to them and start fighting or shooting. It seems like you have to move in a linear sense to get the AI to respond. This allows you to cheese half the game.- The AI also cheats, by running through or over walls in several levels, or getting stuck in walls and still being able to hit you without you being able to hit them easily.- It rains inside buildings...- Not enough ammo and health in the game. It could be upped per pickup, or made a lot easier to see so you don't miss any, especially Bandages.- The story doesn't make sense until the end of the game, and even then its a pretty loose story. There could be a lot more substance here.- Cant change the control layout.- The Health beeping, my god. If you have less than 100 health (out of 100, by the way) you hear your heart beat. Even at 99 health. Its extremely annoying. It shouldn't beep like that until you're under 30 or something low to actually signify you're almost dead.- Some levels can be completed by running from start to end without engaging any enemies, in a faster time than it took to LOAD THE LEVEL.- Enemy hit boxes are very inconsistent. Clicking too fast can cause a crash too.- Picking up melee weapons will over ride your existing weapon, even if its worse.To the developer:If you're still working on this game, consider updating the following:Clean up the save_game and main_game crash errors. I had at least 20 during the course of my 4.4 hours.Make the boss fights actually a boss fight. One boss didn't even move. The 3rd boss was much better than the first two.Remove the stupid floor damage from the 2nd boss, or add way more health to the room to find.Get rid of the rain. It adds nothing but a visual nightmare and lags the game.The transition from chapter 5 to 6 makes absolutely zero sense, and the platform jumping is just dumb.The story could benefit from the letters you've left around the levels being presented in a better way. They did add a nice touch though.You need to just remove the wall you have to "blow up" in chapter 6 with the gas canisters. That late in the game you shouldn't be doing something you've never had to do before. I thought I broke the level for like 20 minutes.Could have been a good game but released well before it should have been. Lots of things to clean up. Could easily add 6-7 more chapters too, based on the ending.

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